
Master of Piece: Prologue is set to release on August 22, giving players a free taste of the upcoming tactical RPG that blends roguelike exploration with strategic turn-based combat. The prologue, launching on a separate store page, isn’t just a demo — it’s a bold experiment in player-driven development.
Following the success of their demo earlier this year, which attracted over 10,000 downloads, the developers are doubling down on community feedback. They’ve reworked and expanded several features based on player input, using the prologue as a live testing ground before finalizing the full game.
The prologue introduces The Blazing Sands, a brand-new region packed with fresh enemies, unique facilities, new card events, and formidable bosses. Players will also experience a reimagined main lobby system designed to offer a more immersive adventure.
One of the standout additions is the Trait Upgrade System, allowing players to enhance their favorite traits for even more powerful abilities. The game also introduces a Commander Level Progression system, letting players unlock new content by gaining experience on their expeditions. Plus, with customizable mercenary presets, you’ll be able to tailor your commander’s abilities, starting relics, and party composition before heading into battle.
Master of Piece: Prologue will make its debut appearance at Gamescom 2025 on August 20, giving attendees an early look at what promises to be a unique entry in the genre.
As a player, I can’t help but feel this game looks like a mix between Darkest Dungeon and Into the Breach — a tactical RPG with roguelike elements and a striking art style. If you’re into intense strategy with meaningful choices, this prologue might just be worth your attention.